Ok, so now that you have seen me record crisp and ploppin’ sounds from food…heard beats I have created from these sounds …and watched me create a kick drum from these sounds…I thought it’s time for showing you how I create a snare drum from the yummy food sounds.
Two Sound Components
The principle of a snare drum sample is simple. You need 2 components:
- A sound with a tonal component, representing the sound from the drum itself.
- A noisy sound, representing the snare wires.
In this case I layered 4 sounds, one for the tonal part…and for the noisy part 3 sounds for more density.
Straight Forward Processing
My approach to processing was straight forward in this case. I tuned the 4 sounds so they fit to each other…and then recorded the layered sounds to a new track.
I processed the newly created sample as a whole, instead of first processing each of the 4 samples individually before merging them.
I’ve just been in the mood for doing it that way…the most complex approach isn’t always the best and it’s the vibe you’re in that will guide you the way:-)
The plugins used for processing are:
- Soundtoys Decapitator -> for a fuller sound and more punch
- Softube Tube-Tech CL 1B Compressor -> for coloration and subtle compression
- SPL Transient Designer -> for a harder attack and more body
- Softube Trident A-Range -> for more coloration, enhanced top end and some more saturation
Have fun and stay creative:-)